I have shotcut.AppImage that work in Fossapup64 but can't get it to run in BP64, even after chmod +x... Anyone able to run AppImage in BP64?
AppImage work in BP64? (Shotcut)
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- bigpup
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Re: AppImage work in BP64?
What is it's exact version with a link so we can download and try it???
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Re: AppImage work in BP64?
gychang wrote: ↑Mon Mar 25, 2024 6:11 amlink here: 3rd item: https://github.com/mltframework/shotcut/releases
Probably Bionic is too old for that to work.
- bigpup
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Re: AppImage work in BP64?
Looking at what this needs for dependency software, Bionicpup64 is not going to have some of it, if any.
Could try running the appimage from a terminal and see if any errors are given.
Try using the Linux portable tar package you can get from here.
https://www.shotcut.org/download/
It is a much bigger package than the appimage and hopefully it includes a lot of the needed dependencies in it.
.
.
sorry I am on a computer that Bionicpup64 will not run on.
I tried the appimage and the portable in BookwormPup64 and both worked with no errors reported.
I assume you know how to download and run a portable package of a program.
If no ask.
The web page gives info on how to run it.
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Re: AppImage work in BP64?
bigpup wrote: ↑Mon Mar 25, 2024 7:19 amLooking at what this needs for dependency software, Bionicpup64 is not going to have some of it, if any.
Could try running the appimage from a terminal and see if any errors are given.
Try using the Linux portable tar package you can get from here.
https://www.shotcut.org/download/The web page gives info on how to run it.
I tried to run the appimage from the terminal didn't work, error message is mostly same as running the portable tar package from the site you referred to.
Code: Select all
root@m93 ~/Downloads/Shotcut/Shotcut.app
--> ./shotcut
bin/shotcut: /lib64/libm.so.6: version `GLIBC_2.29' not found (required by bin/shotcut)
bin/shotcut: /lib64/libm.so.6: version `GLIBC_2.29' not found (required by /root/Downloads/Shotcut/Shotcut.app/lib/libQt6Charts.so.6)
bin/shotcut: /lib64/libm.so.6: version `GLIBC_2.29' not found (required by /root/Downloads/Shotcut/Shotcut.app/lib/libQt6Multimedia.so.6)
bin/shotcut: /lib64/libm.so.6: version `GLIBC_2.29' not found (required by /root/Downloads/Shotcut/Shotcut.app/lib/libQt6Widgets.so.6)
bin/shotcut: /usr/lib64/libstdc++.so.6: version `GLIBCXX_3.4.26' not found (required by /root/Downloads/Shotcut/Shotcut.app/lib/libQt6Widgets.so.6)...
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Re: AppImage work in BP64? (Shotcut)
FWIW, here's a list of some applications that worked OOTB with my updated BP64. I did not update it's glibc. https://www.forum.puppylinux.com/viewto ... 668#p90668.
glibc being 'too old' is often the reason a current version of an AppImage can't be run. You might try an older version from here, https://github.com/mltframework/shotcut/releases/. Versions date back to 2014 (albeit not an AppImage) and the web-page for each asset shows the date of its publication. The earliest downloadable, perhaps usable, is
shotcut-debian7-x86_64-140601.tar.bz2. It may need some libs other than glibc.
Note that the https://mega.nz/folder/A7ZDzRpC#akFHWOV ... r/R7xBEAxS folder holds two versions of KDEnlive and one Openshot which functioned under my BP4.
Besides those video editors, avidemux legacy 2.8.1 appimage from here, http://fixounet.free.fr/avidemux/download.html can be used for 'simple' work.
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Re: AppImage work in BP64? (Shotcut)
@mikeslr :-
I recently re-installed my Xenialpup64 for the first time in 5 years (it was getting 'iffy'; a few things were no longer working properly, and one or two things were making it a PITA to use). So I re-built it while I was at it; swapped the native k4.9.58 kernel for Fossa's k5.4.53 (along with fdrv), and upgraded the native glibc 2.23 for Fossa's 2.31. This was mainly done for running the WINE 9.3.portable I'd built (needs glibc>= 2.30 at least).
It DOES mean I can now run several things the old install wouldn't touch.....including the Lightworks-portable video editor. Which I'm dead chuffed about..! This just needed libCg & libCgGl from the PPM to kick-start it into life.....these are required if you're running a discrete GPU like I am.
The Openshot, CinelerraGG and LosslessCut video edit AppImages are all happy as Larry here. ShotCut has never been a favourite of mine, despite that it was one of the first apps I ever gave the 'portable' treatment to some 3 or 4 yrs ago. (It also won't run on most of my Pups any longer, due to the author(s) having added-in the requirement for the entire Gstreamer framework. I don't like Gstreamer; it's fussy, & insists on installing a ton of other stuff before it'll condescend to work. I won't have it anywhere near my systems.)
T'other Mike.
Puppy "stuff" ~ MORE Puppy "stuff" ~ ....and MORE!
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